How to Play the Bard Class in Baldur’s Gate 3 Early Access – Class Guide

The Bard class was just added to Baldur’s Gate 3 Early Access with Patch 8. The Bard is a support class that uses the power of their voice and music to inspire their allies and hinder their enemies. This class is unique and can be difficult to master. Here is the class guide for the bard.

Baldur’s Gate 3 Best Bard Runs

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Race defines unique characteristics for your characters, such as Darkvision or additional attribute points. Charisma is a bard’s primary attribute stat, as it is their cast modifier. The best running options for a bard will give +2 to this stat. These races are:

  • High Half Elf
  • half wood elf
  • Demi-elf drow
  • Asmodeus Tiefling
  • Mephistopheles Tiefling
  • Zariel Tiefling

Race options will satisfy the +2 Charisma requirement; however, the half-elf is the best option as a running feature. You will also have the option to choose additional ability upgrades – select Dexterity and Constitution.

Baldur’s Gate 3 Best Bard Spells

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The bard will have access to several spells and spells at level one and higher as you level up. During character creation, you can choose two minor spells and four starting spells. Minor spells can be cast without a spell slot. The best options are:

  • Vicious Mockery (Cantrip): Unleash a heavy amount of enchanted insults on a creature. It takes damage (1d4 psychic) ​​and suffers disadvantage on its next attack roll.
  • True Strike (Cantrip): Guess a character’s defenses to give you an advantage on attack rolls against them.
  • Dissonant Whispers (spell): Whisper a discordant melody to a creature. He takes 3d6 psychic damage and becomes frightened.
  • Tasha’s Hideous Laugh (spell): Inflicts a burst of laughter on a creature, leaving it prone without the ability to get up.
  • Heal Wounds (spell): A creature you touch regains 1d8+3 hit points.
  • Word of Healing (spell): A creature you can see regains 1d4+3 hit points.

These spells and minor spells are a mix of damage spells and applying conditions that will allow you to support your allies while applying negative conditions to enemies during combat. You will also choose a starting instrument on the class screen, and the instrument can be changed later and does not affect gameplay other than the sound your spells make when in use.

En relation: Baldur’s Gate 3 Moon Puzzle Guide

Baldur’s Gate 3 Bard Best Skills

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Charisma is Bard’s main skill point. The best skills are ability checks that use Charisma, they are:

  • Deception
  • Intimidation
  • Performance
  • Persuasion

The Entertainer background will give you performance and acrobatic skills, allowing you to select the remaining three skills during skill selection.

Baldur’s Gate 3 Bard Starting Ability Points

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A bard must focus on three ability points, listed below. The remaining ability points can be left at 10, or 8 in the case of Strength.

  • Dexterity (16): Affects your Dexterity skills and your effectiveness with ranged weapons and some melee weapons. Also affects your initiative and armor class.
  • Constitution (14): Affects your maximum hit points.
  • Charisma (17): Affects your Charisma skills, influences trader prices, and improves spell casting for Bards.

Baldur’s Gate 3 Bard Subclasses

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At level three, you will choose a Bard subclass. The two options are College of Lore and College of Valor. College of Valor will change your playstyle to a melee-focused bard proficient in medium armor, shields, and martial weapons. You will also have access to the Combat Inspiration action. The College of Lore will give you access to the Cutting Words reaction.

Either subclass is an efficient option; however, College of Lore is the best option for a Bard support playstyle. The Cut Words reaction can be used in the same turn as an action and a bonus action, provided you have the Bardic Inspiration points, allowing you to do three actions in the same turn.

For more Baldur’s Gate 3 guides, check out Baldur’s Gate 3: Who Are The Companions? here on Pro Game Guides.